pages.sgBoostingLead
CS2 boosting is three markets: Premier rating, competitive ranks per map, and FACEIT levels — and FACEIT is the one buyers pay most for. Each has its own proof and its own price ladder. Piloted runs on a Prime account under VAC are a real risk; lobby and duo runs carry none of it.
Every order here runs through SmurfGuard escrow, in the same five steps:
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The commission is 0%: you receive exactly the price you set — not the price minus a percentage, not the price minus a transaction fee, not the price minus a withdrawal charge. There is no listing fee, no monthly fee and no seller rank that unlocks a better rate later. The hold is not a fee either: it is what makes a buyer willing to pay a stranger before receiving anything, and it is released the moment the warranty window closes.
Every new listing goes through moderation before it reaches the storefront. The check is about the listing being accurate — the details above, stated plainly — not about you proving anything.
Your store carries a rank badge — New, Rising, Top or Elite — computed from confirmed sales, rating and reviews, and recomputed after every sale and every review. It changes nothing about the fee, the hold or the warranty: it is what buyers see next to your name on every listing, and one of the ways they can sort a shelf. The thresholds are public: seller ranks.
FACEIT levels, then Premier rating. Competitive map ranks are the smallest market.
Only for piloted orders — it arrives on the order page after payment.
A public profile on the ladder you boost — FACEIT, or a Premier screenshot with the Steam name.
Escrow on payment, your run, delivery marked and confirmed, hold until the warranty ends, then your balance. 0% commission.