валюту Diablo 4 продаётся за единицу: вы называете цену одной единицы, сколько их у вас и минимальный заказ. Эскроу на каждом заказе; вы получаете ровно названную цену.
Diablo IV gold is priced per million and lives on a calendar: dearest in the first weeks of a season, cheaper as everyone farms, and worth much less once the season ends and the balance moves to Eternal. A listing here is per unit — one million — with a realm, a mode, a stock and a minimum order.
Every order here runs through SmurfGuard escrow, in the same five steps:
Оценить предмет Diablo 4 до того, как назначить цену → · Живые цены аккаунтов Diablo 4 →
The commission is 0%: you receive exactly the price you set — not the price minus a percentage, not the price minus a transaction fee, not the price minus a withdrawal charge. There is no listing fee, no monthly fee and no seller rank that unlocks a better rate later. The hold is not a fee either: it is what makes a buyer willing to pay a stranger before receiving anything, and it is released the moment the warranty window closes.
Every new listing goes through moderation before it reaches the storefront. The check is about the listing being accurate — the details above, stated plainly — not about you proving anything.
Your store carries a rank badge — New, Rising, Top or Elite — computed from confirmed sales, rating and reviews, and recomputed after every sale and every review. It changes nothing about the fee, the hold or the warranty: it is what buyers see next to your name on every listing, and one of the ways they can sort a shelf. The thresholds are public: seller ranks.
Per million, in the realm and mode you name; you set the stock and the minimum order.
Separate listings. Seasonal gold is dearer and only until the season ends.
Yes — boss summoning materials are a per-unit listing too.
Escrow on payment, your trade in game, the buyer's confirmation, hold until the warranty ends, then your balance. 0% commission.