pages.sgBoostingLead
Dota 2 boosting is MMR: piloted climbs on the buyer's account, party boosts where you queue together, and behavior-score recovery, which is its own small market. MMR brackets are the price ladder, and the regional server matters — a booster on EU West is not the buyer's booster on SEA.
Every order here runs through SmurfGuard escrow, in the same five steps:
pages.sgEstimateLink · pages.sgValueLink
The commission is 0%: you receive exactly the price you set — not the price minus a percentage, not the price minus a transaction fee, not the price minus a withdrawal charge. There is no listing fee, no monthly fee and no seller rank that unlocks a better rate later. The hold is not a fee either: it is what makes a buyer willing to pay a stranger before receiving anything, and it is released the moment the warranty window closes.
Every new listing goes through moderation before it reaches the storefront. The check is about the listing being accurate — the details above, stated plainly — not about you proving anything.
Your store carries a rank badge — New, Rising, Top or Elite — computed from confirmed sales, rating and reviews, and recomputed after every sale and every review. It changes nothing about the fee, the hold or the warranty: it is what buyers see next to your name on every listing, and one of the ways they can sort a shelf. The thresholds are public: seller ranks.
Piloted MMR climbs by bracket, then party boosts, then behavior-score recovery.
Only for piloted orders — it arrives on the order page after payment.
A public Dotabuff profile or a screenshot with the profile visible.
Escrow on payment, your run, delivery marked and confirmed, hold until the warranty ends, then your balance. 0% commission.