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Pokémon GO allows trades between friends in person, one special trade a day, with stardust costs and no trading of mythicals. That makes single Pokémon slow to sell and accounts the practical unit: buyers price the shinies, the hundos, the legendaries, the level and the stardust. Say whether you are trading in person or selling the account.
Every order here runs through SmurfGuard escrow, in the same five steps:
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The commission is 0%: you receive exactly the price you set — not the price minus a percentage, not the price minus a transaction fee, not the price minus a withdrawal charge. There is no listing fee, no monthly fee and no seller rank that unlocks a better rate later. The hold is not a fee either: it is what makes a buyer willing to pay a stranger before receiving anything, and it is released the moment the warranty window closes.
Every new listing goes through moderation before it reaches the storefront. The check is about the listing being accurate — the details above, stated plainly — not about you proving anything.
Your store carries a rank badge — New, Rising, Top or Elite — computed from confirmed sales, rating and reviews, and recomputed after every sale and every review. It changes nothing about the fee, the hold or the warranty: it is what buyers see next to your name on every listing, and one of the ways they can sort a shelf. The thresholds are public: seller ranks.
By in-person special trade, one a day, between friends. Mythicals cannot be traded. Most sales are of the whole account.
It depends on the species — a shiny hundo of a rare species is the top of the market.
Yes. It decides whether the buyer can make the account theirs.
Escrow on payment, the login handed over on the order page, the buyer's confirmation, hold until the warranty ends, then your balance. 0% commission.