Screenshots matched the locker exactly. Email change went through in ten minutes, with no pushback from support.
Counter-Strike 2 (CS2) Accounts, Skins and Chests
Pick an exact Counter-Strike 2 (CS2) account from a verified seller, or take a chance on the pool. Both live in the same grid — the badge tells you which is which.
What Counter-Strike 2 accounts cost right now
Across 1194 live listings the median is $113.78. Most sit between $77.20 and $208.48; the full spread runs from $26.48 to $2,084.98.
Recalculated from the catalogue itself — not typed in by hand.Full price breakdown →
Browse Counter-Strike 2 by tag
3 TAGSCounter-Strike 2 — Frequently Asked Questions
Anything these answers miss, Live Chat picks up — human, around the clock.

What does Prime actually change, and is it worth paying for?
Prime is what opens the competitive side of the game; without it you are in the unrated pool with everyone who just installed it. If you are buying an account to play ranked, Prime is not an upgrade, it is the requirement — which is why listings lead with it and why an account without it belongs in a different price bracket entirely.
What is a trade ban and how do I check for one?
A trade ban locks the inventory: you can play, but nothing moves in or out. It is applied by Steam Support and it does not expire on its own, so an account with skins and a trade ban is a display case rather than an inventory. It is stated on every card here — and after delivery you should confirm it in your own client rather than from a screenshot.
Are CS2 skins actually tradeable, unlike in other games?
Yes, and that is what makes this game different. Skins have an independent market price and can move between accounts, so an inventory can be valued against the market instead of taken on trust. It also means you should decide what you are buying: matchmaking, where Prime and rank matter, or an inventory, where the item list is the product.
Can Valve take the account back after I change the email?
Steam Support restores accounts to whoever proves they created or paid for them, and product keys and payment records are proof that an email change does not erase. This is the highest recovery risk of any game in this catalogue and we would rather say so than let you find out. It is why the payment sits with us until you confirm the account holds, and why 30 days of warranty come with every order.
Why does the Steam Guard authenticator matter so much?
Because whoever holds it approves trades. An account delivered with the seller's authenticator still attached lets them move the inventory out and get back in, no matter what the password says. Moving it to your device is the first thing to do, before the email and before the password.
What does FACEIT level 10 mean on a listing?
It is the top of the FACEIT ladder and it cannot be bought with items — it was earned in matches. That is why an account carrying it prices well above a fresh one with the same inventory: the skins can be replaced, the level cannot.
Can I use one Steam account on two computers?
You can log in from more than one machine, but only one session plays at a time, and logins from a new device or country trigger a confirmation — which lands in the email on the account. It is one more reason the mailbox on the account is not optional: without it, a change of location can lock you out of what you bought.
Trusted by Millions of Gamers Worldwide
Pulled Renegade Raider on the second chest. The odds were exactly what the card showed before checkout.
Escrow made the difference for me. The payment was released only after I logged in and changed everything.
The named item was there as promised and the rest of the locker was better than I expected for the price.
The seller answered in two minutes at midnight and walked me through the email swap step by step.
Ordered four chests and two had the season-three items I actually wanted. Delivery was immediate.
Bought at 3am and the credentials were in my dashboard before I finished making coffee. No email ping-pong.
The first account had a login issue and support swapped it in four minutes. The warranty is not decoration.
Screenshots matched the locker exactly. Email change went through in ten minutes, with no pushback from support.
Pulled Renegade Raider on the second chest. The odds were exactly what the card showed before checkout.
Escrow made the difference for me. The payment was released only after I logged in and changed everything.
The named item was there as promised and the rest of the locker was better than I expected for the price.
The seller answered in two minutes at midnight and walked me through the email swap step by step.
Ordered four chests and two had the season-three items I actually wanted. Delivery was immediate.
Bought at 3am and the credentials were in my dashboard before I finished making coffee. No email ping-pong.
The first account had a login issue and support swapped it in four minutes. The warranty is not decoration.
The seller answered in two minutes at midnight and walked me through the email swap step by step.
Ordered four chests and two had the season-three items I actually wanted. Delivery was immediate.
Bought at 3am and the credentials were in my dashboard before I finished making coffee. No email ping-pong.
The first account had a login issue and support swapped it in four minutes. The warranty is not decoration.
Screenshots matched the locker exactly. Email change went through in ten minutes, with no pushback from support.
Pulled Renegade Raider on the second chest. The odds were exactly what the card showed before checkout.
Escrow made the difference for me. The payment was released only after I logged in and changed everything.
The named item was there as promised and the rest of the locker was better than I expected for the price.
The seller answered in two minutes at midnight and walked me through the email swap step by step.
Ordered four chests and two had the season-three items I actually wanted. Delivery was immediate.
Bought at 3am and the credentials were in my dashboard before I finished making coffee. No email ping-pong.
The first account had a login issue and support swapped it in four minutes. The warranty is not decoration.
Screenshots matched the locker exactly. Email change went through in ten minutes, with no pushback from support.
Pulled Renegade Raider on the second chest. The odds were exactly what the card showed before checkout.
Escrow made the difference for me. The payment was released only after I logged in and changed everything.
The named item was there as promised and the rest of the locker was better than I expected for the price.
Most secure marketplace to buy Counter-Strike 2 accounts
Every listing carries the full locker upfront, checkout runs inside the platform, and credentials land in your dashboard the moment payment confirms. Nothing is arranged with the seller off-site.
Two kinds of listing live on this page. Unique is one exact account from a verified seller — you see what you buy. Random and named come from the house pool: the guaranteed part is stated, the rest is chance.
Prime status is the first divider. Without it an account is limited to the unrated pool, and everything competitive people buy an account for sits behind it. That is why so many listings lead with Prime and why an account without it is a different product rather than a cheaper version of the same one.
The inventory is the second, and here Counter-Strike is unlike most games on this catalogue: skins are tradeable and have an independent market price. A knife or a rare case item is worth what it is worth regardless of which account holds it, so the value of an inventory can be checked against the market rather than taken on trust. It also means an account is sometimes worth less than the sum of its skins — and sometimes considerably more, when the account itself carries the things that cannot be traded.
Those untradeable things are the third lever: competitive standing, FACEIT level, hours played and a clean record. A tenth-level FACEIT account cannot be assembled by buying items; it was earned in matches, which is why it prices above a fresh account with the same inventory.
Last comes the Steam account underneath — age, the games attached to it and whether there is anything on the record. An old account with a library is worth more than a fresh one for reasons that have nothing to do with Counter-Strike, and the numbers above reflect the whole distribution as it stands in the catalogue right now.
Access first, and in this game that means more than usual. You need the mailbox on the account, the ability to change it, and control of the Steam Guard authenticator. An account handed over with somebody else's authenticator attached is not yours in any practical sense: they keep the trade approvals and a route into the account.
Second, the bans. Check for a VAC record, a game ban and — the one people forget — a trade ban or an active trade hold. A trade ban does not stop you playing, but it locks the inventory in place, which turns a skin account into a display case. Every card on this shelf states the record rather than leaving it to be discovered after payment.
Third, decide what you are actually buying: matchmaking or an inventory. If it is matchmaking, Prime and the competitive standing are the fields that matter and the skins are decoration. If it is the inventory, price it against the item market and treat the rank as a bonus.
Fourth, the Steam side. Account age, the attached library and the region of the wallet all travel with it. And if you plan to play from a different country than the account has been used from, expect the first login to ask for confirmation — which is exactly why you need the email, not a promise of one.
| Premier rating | Who you meet there | Worth buying if |
|---|---|---|
| 5 000–9 999 | Players who know the maps and little else | You want a working account, not a rating — cheapest shelf that skips the grind |
| 10 000–14 999 | Utility and trades start to be deliberate | You play at that level already and do not want to climb from zero |
| 15 000–19 999 | Coordinated play, mistakes get punished | You are certain of your own level — a rating above it costs you the first weeks |
| 20 000+ | The narrow top of the ladder | Small pool, priced accordingly; check the ban status and the hours twice |
Valve prohibits transferring Steam accounts, and Steam Support restores accounts to the person who can prove they created or paid for them. Proof, in practice, means purchase history, payment methods and product keys — and those survive an email change indefinitely. Of every game in this catalogue, Counter-Strike carries the highest recovery risk for exactly this reason, and it would be dishonest to sell it any other way.
What follows from that is practical. The cleanest accounts are the ones without a long purchase history tied to a stranger, the authenticator must end up on your device, and the payment stays with us until you have confirmed that the email is yours and the account holds. 30 days of warranty exist because this specific scenario is the one that happens.
Bans are the second risk and they behave differently from other publishers. A VAC ban is permanent, it is attached to the account forever, and no support ticket removes it. It does not spread to your other accounts by itself, but it does end the value of this one — which is why the record is a field on the card and not a footnote.
And then the cheap listings. An account offered for a couple of euros with Prime and an inventory is one of three things: shared rather than sold, with the authenticator staying behind; bought with a stolen card, which means the chargeback and the ban arrive together; or stolen outright and already being reclaimed. The lower quartile in the numbers above is the honest floor.
Move the Steam Guard authenticator to your own device before anything else, then change the email, then the password, then sign out of all other sessions. Until the authenticator is yours, the previous owner can still approve trades out of the inventory you just paid for — this is the step people skip and the one that costs them.
After that, check the ban record and the trade status in your own client rather than in a screenshot, and look at the purchase history to see how much evidence somebody else may still be holding. A trade hold on a fresh authenticator is normal and clears on its own; a trade ban is not and should have been on the card.
Listing is free and the commission applies only on a completed sale. Price follows what can be verified: Prime status, competitive standing and FACEIT level, hours, the inventory listed item by item, and a clean ban record stated openly. An account that arrives with its mailbox and a transferable authenticator is worth substantially more than the same inventory without them, because that is the difference between selling an account and lending one.
























