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Matchmaking rating — the hidden number a game uses to pick opponents, distinct from the visible rank.
Every competitive game keeps a hidden rating for matchmaking. The visible rank follows it with a delay, which is why a fresh unranked account can be placed far above or below what its games suggest and why a boosted rank drifts back down. On listings MMR matters for unranked accounts ("neutral MMR") and for boosted ones ("MMR fixed").
An account that has met the game's requirements for ranked play but has not played its placement matches.
The first ranked games of a season that decide an account's starting rank.
A service that raises an account's rank — either by a booster playing it (piloted) or playing alongside the owner (self-play).