If you want one number: the median Epic Games account on our shelf sells for
$9.18. The range right now runs from
$4.20 to
$200.80 across
197 listings, with the middle half
between $6.07 and
$30.41.
That median is low because most of the shelf is one shape of account: a
single paid title on a fresh login, sold for less than the store charges. The
other shape — a library built from years of Epic's weekly giveaways — is a
different product with a different price, and the gap between the two is the
whole story of this page.
A single-title account is a licence, and it is worth roughly what the game is
worth to someone who cannot or will not buy it at the store price — less than
retail, more for the recent full-price titles, and more again when the
listing says the original mailbox comes with it and the game was never
launched. The two names this shelf is searched for carry their own live
medians: an account with Hogwarts Legacy sits at
$12.58 across
32 listings,
and an account with Grand Theft Auto V at
$33.81 across
11 listings.
| what is in the title | tracks price | listings measured |
|---|
| Games in the library | 0,736 | 33 |
| games in the library | listings | median |
|---|
| under 10 | 7 | $12.17 |
| 10 – 49 | 16 | $10.14 |
| 50 – 99 | 1 | $60.86 |
| 100 or more | 9 | $106.48 |
| not stated | 164 | $9.12 |
Epic has given a game or two away every week for years, and an account that
claimed them all holds a library that nobody can assemble any more: the
giveaways ended, the games went back to full price. The bands show what that
is worth — the small libraries sit with the single-title accounts, and the
libraries past a hundred games sit an order of magnitude above them. Our
free-games slice holds exactly those accounts, with
its own live median:
$106.48 across
9 listings.
The «not stated» row is most of the shelf, and it is not a mystery: those are
the single-title accounts, which name their game and do not count a library.
Read the two rows of the table that matter — under ten, and a hundred or
more — as two products.
Two hundred games can be two hundred small ones or two hundred that include
the titles you would have bought, and the count alone does not say which.
The listing's description does. A library is worth more when the names in it
are the ones people search for — and a title that reads «141 games, Hogwarts
Legacy and other hits» is telling you the shelf's two prices at once: a
library, with a searched-for title inside it.
The email. An Epic account is recovered through its mailbox, and support
returns it to whoever can prove the original registration. A listing without
the mailbox — without «native», «home» or «100%» in the title — is an account
with two owners, and the one holding the mailbox wins. On a shelf where the
goods cost this little, that line is the difference between two listings
that look the same.
And the region. Epic sets an account's country at creation and prices the
store by it, so an account created in a cheap region adds games cheaply and
one created elsewhere does not. That changes nothing about what is already in
the library, and everything about what you will pay to add to it.
Say which shape the account is. For a single title, name it exactly and with
its edition — buyers filter by the game, and a listing that only says «Epic
account» reaches nobody. For a library, put the count in the title and the
best names in the description: the count is what the shelf sorts by, the
names are what make a buyer open it. Say the region, and say plainly whether
the email comes with it.
The slices carry their own live medians —
accounts with Hogwarts Legacy,
accounts with GTA V,
free-games libraries — and when you are ready,
sell your Epic Games account: escrow holds the payment
until the buyer confirms the account opens and the library matches.
Every figure on this page is read from our live catalogue when the page
loads, not written into the text — the shelf moves, and so do the numbers.
The correlation is a Spearman coefficient, computed on ranks rather than raw
prices. Library counts and game names are read from the sellers' own titles
and are present on part of the shelf, which is why the table prints its own
listing count and keeps a row for the listings that state nothing.