Tangkapan layar persis sama dengan tampilan locker. Perubahan alamat email disetujui dalam sepuluh menit, tanpa penolakan dari tim dukungan.
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Pilih akun Overwatch 2 yang tepat dari penjual terverifikasi, atau coba peruntungan di pool. Keduanya berada dalam grid yang sama — lencana akan menunjukkan mana yang mana.
Di seluruh daftar aktif 260, harga mediannya adalah $30.94. Sebagian besar berkisar antara $18.67 dan $54.34; rentang lengkapnya berkisar dari $4.20 hingga $1,056.32.
Peringkat termurah di rak adalah 'Bronze' di $18.94; yang termahal adalah 'Diamond' di $42.68.
Dihitung ulang dari katalog itu sendiri — bukan diketik secara manual.Rincian harga lengkap →
Apa pun yang terlewatkan dalam jawaban ini, Live Chat akan menanganinya — oleh tim manusia, 24 jam sehari.

That the account has done the quick-play wins Blizzard asks of a fresh account before competitive opens, and that nobody has played placements on it. The rank is unset, so your own placement matches decide where it lands — which is the point: you start from your rating, not from someone else's.
For competitive, yes: SMS Protect ties a mobile number to the Battle.net account, and a fresh account will not queue without one. The accounts here usually arrive with a number attached, and it is the seller's — replace it with your own as part of taking the account over. Internet numbers and many prepaid ones are refused.
Once for free, and after that it is a paid change. A title that says «free BattleTag change» means the free one is still unused — worth checking if you intend to play under your own name, because a used free change turns a rename into a purchase.
Blizzard's terms forbid the sale, so the possibility is real and nobody honest will say otherwise. In practice action comes from reports and from recovery claims, not from the sale itself: play from one place, change every credential including the phone, and do not spend weeks stomping low ranks on a smurf — those lobbies report, and the reports are read. A recovery by the previous owner is the more common problem, and full access with the mailbox is what closes it.
For the price, yes; for playing, less than it used to. The licence carries the legacy cosmetics — loot-box skins, League skins bought with tokens, things no shop sells now — and it means competitive was never gated behind quick-play wins. The heroes themselves are open to every account today, so if you are buying to play rather than to collect, a free-to-play account with the unlock done does the same job.
Through the career profile. The card shows what the seller's data states; ask for screenshots of the career profile with the rank per role and of the hero gallery for any skin the title names, and compare them with the card. After delivery, open the same screens yourself before you confirm receipt — that is when the money is still held.
Password, then email, then the SMS Protect phone number, then the authenticator in the Battle.net app — and unlink any console or Steam profile that is not yours. The phone is the step people skip, and it is the one that lets the previous owner reset the password from their pocket.
Tangkapan layar persis sama dengan tampilan locker. Perubahan alamat email disetujui dalam sepuluh menit, tanpa penolakan dari tim dukungan.
Mendapatkan Renegade Raider dari peti kedua. Peluangnya persis seperti yang ditunjukkan kartu sebelum checkout.
Escrow sangat membantu bagi saya. Pembayaran baru dilepaskan setelah saya masuk dan mengubah semuanya.
Item yang disebutkan ada sesuai janji dan isi loker lainnya lebih baik dari yang saya harapkan untuk harganya.
Penjual menjawab dalam dua menit pada tengah malam dan memandu saya melalui proses pertukaran email selangkah demi selangkah.
Saya memesan empat peti dan dua di antaranya berisi item musim ketiga yang sebenarnya saya inginkan. Pengirimannya langsung.
Saya membelinya pada pukul 3 pagi dan kredensialnya sudah ada di dasbor saya sebelum saya selesai membuat kopi. Tidak ada pertukaran email yang berlarut-larut.
Akun pertama mengalami masalah login dan tim dukungan menggantinya dalam empat menit. Garansi bukan sekadar hiasan.
Tangkapan layar persis sama dengan tampilan locker. Perubahan alamat email disetujui dalam sepuluh menit, tanpa penolakan dari tim dukungan.
Mendapatkan Renegade Raider dari peti kedua. Peluangnya persis seperti yang ditunjukkan kartu sebelum checkout.
Escrow sangat membantu bagi saya. Pembayaran baru dilepaskan setelah saya masuk dan mengubah semuanya.
Item yang disebutkan ada sesuai janji dan isi loker lainnya lebih baik dari yang saya harapkan untuk harganya.
Penjual menjawab dalam dua menit pada tengah malam dan memandu saya melalui proses pertukaran email selangkah demi selangkah.
Saya memesan empat peti dan dua di antaranya berisi item musim ketiga yang sebenarnya saya inginkan. Pengirimannya langsung.
Saya membelinya pada pukul 3 pagi dan kredensialnya sudah ada di dasbor saya sebelum saya selesai membuat kopi. Tidak ada pertukaran email yang berlarut-larut.
Akun pertama mengalami masalah login dan tim dukungan menggantinya dalam empat menit. Garansi bukan sekadar hiasan.
Penjual menjawab dalam dua menit pada tengah malam dan memandu saya melalui proses pertukaran email selangkah demi selangkah.
Saya memesan empat peti dan dua di antaranya berisi item musim ketiga yang sebenarnya saya inginkan. Pengirimannya langsung.
Saya membelinya pada pukul 3 pagi dan kredensialnya sudah ada di dasbor saya sebelum saya selesai membuat kopi. Tidak ada pertukaran email yang berlarut-larut.
Akun pertama mengalami masalah login dan tim dukungan menggantinya dalam empat menit. Garansi bukan sekadar hiasan.
Tangkapan layar persis sama dengan tampilan locker. Perubahan alamat email disetujui dalam sepuluh menit, tanpa penolakan dari tim dukungan.
Mendapatkan Renegade Raider dari peti kedua. Peluangnya persis seperti yang ditunjukkan kartu sebelum checkout.
Escrow sangat membantu bagi saya. Pembayaran baru dilepaskan setelah saya masuk dan mengubah semuanya.
Item yang disebutkan ada sesuai janji dan isi loker lainnya lebih baik dari yang saya harapkan untuk harganya.
Penjual menjawab dalam dua menit pada tengah malam dan memandu saya melalui proses pertukaran email selangkah demi selangkah.
Saya memesan empat peti dan dua di antaranya berisi item musim ketiga yang sebenarnya saya inginkan. Pengirimannya langsung.
Saya membelinya pada pukul 3 pagi dan kredensialnya sudah ada di dasbor saya sebelum saya selesai membuat kopi. Tidak ada pertukaran email yang berlarut-larut.
Akun pertama mengalami masalah login dan tim dukungan menggantinya dalam empat menit. Garansi bukan sekadar hiasan.
Tangkapan layar persis sama dengan tampilan locker. Perubahan alamat email disetujui dalam sepuluh menit, tanpa penolakan dari tim dukungan.
Mendapatkan Renegade Raider dari peti kedua. Peluangnya persis seperti yang ditunjukkan kartu sebelum checkout.
Escrow sangat membantu bagi saya. Pembayaran baru dilepaskan setelah saya masuk dan mengubah semuanya.
Item yang disebutkan ada sesuai janji dan isi loker lainnya lebih baik dari yang saya harapkan untuk harganya.
Every listing carries the full locker upfront, checkout runs inside the platform, and credentials land in your dashboard the moment payment confirms. Nothing is arranged with the seller off-site.
Two kinds of listing live on this page. Akun unik is one exact account from a verified seller — you see what you buy. Akun acak and named come from the house pool: the guaranteed part is stated, the rest is chance.
Rank first, and the steps are uneven. Bronze accounts and the unranked smurfs share the floor of the shelf: one has placed and landed at the bottom, the other has not placed at all, and buyers pay about the same for either. Silver and Gold sit a little above, Platinum a step further, and Diamond and Master stand well apart from everything below them — an account that finished a season there was played by someone who could hold it, and it is priced as that person's work. A Grandmaster turns up rarely and is priced on its own.
Second, whether the original Overwatch was ever purchased on the Battle.net account. The first game was paid for and the second is free, and the licence is what tells the two kinds of account apart. A legacy account arrives with what could only be earned back then — the loot-box cosmetics, the League skins bought with tokens while the league still existed — and the titles on this shelf name them: «OWL skins», a particular skin on a particular hero. It also never had to unlock competitive, because that gate exists for fresh accounts only.
Third, what sits on the account as currency and cosmetics. Overwatch Coins and credits are spendable value, so the titles state the balance; named skins add roughly what they cost in the shop, except the ones the shop no longer sells, which add whatever a collector will pay.
Level, where the card states one, says how long the account was played and almost nothing about the price: an account with the same rank and a far higher level sells for about the same money. Where it does carry meaning is the smurf shelf, where a low level with the competitive unlock already done is precisely what you are paying for.
| Rank | How an account gets there | What it means for a buyer |
|---|---|---|
| Unranked («ready for smurfing») | Quick-play unlock done, no placements played | Your placement matches set the rank; the floor of the shelf |
| Bronze | Placed and finished at the bottom | Costs about what an unranked one does; you inherit a placed history |
| Silver | One step above the bottom | A small step up; a season or so of play behind it |
| Gold | The middle of the ladder | A played account; this is where the price starts to move |
| Platinum | Above the middle | The first tier that sells for the rank itself |
| Diamond | The top of the ordinary ladder | Well above everything below; almost always a main account played for years |
| Master | Where the ladder thins out | Rare here and priced apart |
| Grandmaster | The old ceiling of the ladder | Listed one at a time, when one appears at all |
| Champion | The tier added above Grandmaster | Not on the shelf as a rule; verify any claim of it on the career profile before paying |
Decide first what the account is for, because the two halves of the shelf are different products. To smurf, or to start over on a clean rating, take the unranked shelf: the quick-play unlock is done, nobody has placed, and your own placement matches decide where it lands. To play at a level, take a ranked account — and read the rank as a role, not a badge. Overwatch keeps a separate rank for tank, damage and support; the card carries one figure, and it belongs to one role. Ask which before you assume it is the one you play.
Second, the licence. An account that had the original Overwatch purchased brings the legacy cosmetics and never needed to earn competitive; a free-to-play account has neither and costs accordingly. A title that names League skins or a specific skin is the licence talking — if cosmetics are not why you are here, do not pay for them.
Third, the Battle.net side. The home region — Americas, Europe or Asia — is fixed when the account is created; it sets the shop's currency and which support office answers, while the play region is picked in the launcher, so an account from any home region plays on any server and the ping is yours to check. Then whether a phone number is attached, and whether the free BattleTag change is still unused — titles say so when it is.
Access last and never optional. Full access means the mailbox on the Battle.net account comes with it and you move the email, the password and the phone number yourself. Blizzard's recovery leans on the original email and the proof of the first purchase, and both stay with the previous owner unless the mailbox changes hands — every card says whether it does.
Unranked or ranked is the first split, and it is a split in what you are buying rather than in price alone. Each slice carries its own live median, so you can see what a rank adds instead of guessing it from the whole game.
Blizzard's terms forbid selling or sharing a Battle.net account, and enforcement runs along two routes. Support restores an account to whoever proves original ownership — the first email on it and the proof of the first purchase — so a previous owner who kept either has a permanent way back, and full access with the mailbox is what closes it. Bans, by contrast, come from reports: sharing, boosting and throwing are actioned when someone reports them and a reviewer agrees. A smurf that stomps low-rank lobbies collects exactly those reports, and the matchmaker lifts an obvious smurf out of low ranks quickly anyway — which shortens the very thing the account was bought for.
The phone number is the Blizzard-specific lever. SMS Protect ties a mobile number to the account, a fresh account cannot enter competitive without one, and the titles that say «phone verified» mean the number attached is the seller's. While it is, it can receive the text that resets the password, and it is what Blizzard asks for when security details change — so it has to become yours, not just the password. Internet numbers and many prepaid ones are refused; use a real mobile line.
One more thing to weigh before the rank: a ban can land on the Battle.net account as a whole, not only on the game, and whatever else lives on it — another Blizzard licence, the wallet balance — goes with it. In the other direction, whatever the previous owner did in those other games came along. Nothing removes the risk of Blizzard acting on the transfer itself, and no warranty covers it.
Change the Battle.net password, move the email to your own, replace the SMS Protect number with yours, then turn on the authenticator in the Battle.net mobile app — in that order, and the phone step is the one people skip. Open the connections page and unlink any console or Steam profile you do not own. If any of these steps asks for a code sent to a number that is not yours, do it while the order is still open and raise it there — not after confirming receipt.
Then open the career profile and compare it with the card: the rank per role, the level if one is stated, the hero gallery for every skin the title named, the coin balance in the shop. All of it before you confirm receipt, while the seller's money is still held back.
Listing is free, and you receive exactly the price you set: the platform's fee is added on top for the buyer, not taken out of your side. What sells an Overwatch 2 account is stated plainly — the competitive rank with its role, whether the original Overwatch was purchased, the skins by name with League skins first, the coin and credit balances, the home region, and whether the free BattleTag change is still unused. For an unranked account, say that the quick-play unlock is done and no placements were played; that is what «ready for smurfing» means, and it is the phrase buyers on this shelf search for. And be ready to hand over the phone number step: an account whose SMS Protect stays on your phone is lent, not sold.
OW2 • 50 Wins • Phone Verified • Rank Ready • Hand-Leveled

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BattleNet • Anna mythic A-7000 level 3 • NUMBER \ PHONE LINKED

Overwatch 1 (OW1) Account • Bronze • No phone number required • 10 Leg. skins + Noire Widowmaker, 25 level, Bronze

Bronze 5 tank Account • Season 4 • Full Access • Phone Verified

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Overwatch 1(OW1) account • SILVER • NO NUMBER NEEDED • 13 LEG. skins + cool epics, 1 level

silver 3 tank • DPS bronze 3 • sup bronze 4 • 50 win • full access • linked number • native, Silver

silver 4 tank • bronze 2 dps • bronze 5 sup • handmade {phone- }linked • 50 win • rank ready

Overwatch • Playable without phone number • SHOP SKINS + 2000 OW COIN • No number = No ban

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Overwatch • Playable without phone number • 2 OWL SKINS = Dva • Brig • + SHOP SKINS

Overwatch 1 • Playable without phone number • OWL HOG = MIDAS • No number = No ban

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Launches without phone number • OWL Genji • COSMIC • Overwatch • Full access

Launches without phone number • REAPER = LION LUCHADOR Overwatch • Full access
