If you want one number: the median NIKKE account on our shelf sells for
$25.98. The range right now runs from
$4.88 to
$4,128.97 across
102 listings, with the middle half between
$14.80 and $42.60.
That median describes the populous end of the shelf and almost nothing
else, because three different products share this name. A starter is a
level-five account rerolled until it held a chosen line-up of SSR Nikkes. A
stock account is a played account kept for its gems and recruit vouchers.
An end-game account is a built squad — hundreds of synchro levels, a full
roster — and a handful of them sit at the top of the shelf at prices the
median does not hint at. Each is priced by something different, and the first
job is telling them apart.
| account level | listings | median |
|---|
| under 10 — starters | 58 | $22.24 |
| 10 – 99 — played stock accounts | 19 | $21.64 |
| 100 or more — end-game | 21 | $128.78 |
| not stated | 4 | $202.68 |
Read that table as three shelves, not as a ladder. Starters are level five by
definition; a stock account is level sixty or a hundred because someone
played it until the gems piled up; an end-game account is in the hundreds.
The middle band being cheaper than the bottom one is not a paradox — it is a
different product with a different price, and the starters with a good roster
outsell it. What the level does tell you is which of the three sections
below to read.
| what is in the title | tracks price | listings measured |
|---|
| SSR Nikkes | 0,792 | 60 |
| Gems | 0,506 | 34 |
| Recruit vouchers | 0,519 | 26 |
| Squad power | 0,923 | 10 |
| SSR Nikkes | listings | median |
|---|
| under 5 | 15 | $14.80 |
| 5 – 9 | 14 | $22.37 |
| 10 – 14 | 21 | $34.57 |
| 15 – 19 | 9 | $44.45 |
| 20 or more | 1 | $38.52 |
| not stated | 42 | $21.45 |
Two thirds of the shelf states an SSR count, and it climbs the price step by
step. We checked that the ladder is not an artefact of mixing starters with
stock accounts: it holds among listings that state a gem balance and among
listings that do not.
The count sets the band; the names set the price inside it. A starter with
Red Hood, Modernia or a collaboration unit is not the same product as one
with the same count of ordinary SSRs — collab Nikkes from Persona, Resident
Evil, NieR or Evangelion cannot be pulled once their event is over, so a
starter that holds one is bought for exactly that. The titles list the
headline names; read them before the number. The «not stated» row is mostly
starters that list names without a count, and the cheap collab starters that
hold one limited unit and little else.
| gems on the account | listings | median |
|---|
| under 20k | 4 | $21.32 |
| 20k – 39k | 10 | $19.84 |
| 40k – 59k | 11 | $29.65 |
| 60k or more | 9 | $53.32 |
| not stated | 68 | $25.96 |
A stock account is a played account sold for the pulls still in it, and the
title states them together — gems, recruit vouchers, and the few SSRs drawn
along the way. The gems ladder is shallow at the bottom and steps up at the
top, and the vouchers behave the same way; read the two together, because a
large gem stock without vouchers and a large voucher stock without gems are
different budgets for the next banner.
The top of this shelf is a handful of listings that describe themselves in
squad power — «473K Squad Power», «1500K Squad Power» — with the synchro
level, the character count and the skins beside it. Among them, squad power
tracks the price more tightly than anything else on the shelf, and the rows
are too few for a band table to mean much: read the coefficient above and
the listings themselves. These accounts are priced by the year of building
they save, and they are the dearest thing here by a wide margin.
The server. Nearly the whole shelf is Global; Japan, SEA, NA and Korea are
separate and thin, and there is no transfer between any of them. An account on
the wrong server is not a bargain — it is an account you play there.
And the login. A NIKKE account is held by whoever controls the Level Infinite
account, or the Google, Apple or social login, it is bound to. On starters,
sellers often hand over a bare login and a bind code; on any account, read
exactly what you receive and whether you can move it to your own email before
you pay. An account that stays bound to someone else's social login is an
account they can recover.
Say which of the three the account is, in the title, the way the shelf reads
it: the SSR count and the headline names for a starter, the gems and vouchers
for a stock account, the squad power and synchro level for an end-game one.
Name the server. Say what the buyer receives — a login they can rebind, or a
bind code — because on this shelf that is the line that decides the sale.
The slices carry their own live medians — 10+ SSR,
15+ SSR, level 100+,
Japan server, SEA server — and when you are
ready, sell your NIKKE account: escrow holds the payment until
the buyer confirms the account opens and the roster matches.
Every figure on this page is read from our live catalogue when the page
loads, not written into the text — the shelf moves, and so do the numbers.
Correlations are Spearman coefficients, computed on ranks rather than raw
prices. SSR counts, gems, vouchers and squad power are read from the sellers'
own titles and are present on part of the shelf, which is why every table
prints its own listing count and keeps a row for the listings that state
nothing. The SSR ladder was checked among listings that state a gem balance
and among those that do not, and held in both.