If you want one number: the median Grand Cross account on our shelf sells for
$21.07. The range
right now runs from $6.01
to $2,096.91 across
82 listings, with the
middle half between $11.55
and $126.43.
That median is the reroll — a fresh account whose first summons landed well —
because rerolls are most of the shelf. The range above it is not the same
product getting better. It is two other products: starter accounts built up to
a hundred top-grade heroes, and end-game accounts sold for years of play. They
share a game name and a search box, and nothing else.
| UR heroes | listings | median |
|---|
| under 30 | 33 | $12.58 |
| 30 – 149 | 15 | $115.09 |
| 150 or more | 8 | $346.96 |
| not stated | 26 | $21.41 |
The rarity ladder in Grand Cross runs R, SR, SSR, UR, with LR added on top
for a handful of heroes, and the count of UR heroes is the cleanest thing a
title states. Under thirty is a reroll. Thirty to a hundred and fifty is what
sellers call a starter — a roster assembled to a hundred UR or more, usually
with a pair of LR heroes and a stock of summon tickets. Past a hundred and
fifty is end-game, and the step in the table is not a ladder, it is a change
of market.
That is the whole reason this page exists: before you compare two prices,
check that both listings sit in the same row of that table.
| what the title states | tracks price | listings measured |
|---|
| UR heroes | 0,841 | 56 |
| LR heroes | 0,842 | 24 |
| Combat Class (account buff) | 0,847 | 17 |
| Rank | 0,938 | 14 |
| SSR tickets | 0,776 | 41 |
| Diamonds | 0,548 | 57 |
Read the listing counts as carefully as the coefficients. UR heroes are stated
across the shelf, and the number tracks the price because it sorts the
products. LR heroes, Combat Class and rank are stated almost only on the
end-game accounts, and there they track the price very tightly — sellers write
the Combat Class as «CC», «box» or «account buff», because the account-wide
buff is computed from that total. Diamonds are at the bottom of the table, and
the next section is about why.
| diamonds | listings | median |
|---|
| under 800 | 21 | $9.35 |
| 800 – 1 199 | 15 | $12.27 |
| 1 200 – 1 599 | 6 | $18.84 |
| 1 600 or more | 15 | $115.09 |
| not stated | 25 | $127.50 |
A single draw costs three diamonds and a multi thirty, so a reroll that states
nine hundred diamonds is thirty multis still to be made, and the shelf pays for
them step by step — the three lower rows are that ladder, and we checked it
inside the reroll listings alone: it holds there.
The top row is not the ladder continuing. It is the starters, which happen to
carry a few thousand diamonds beside their hundred UR heroes. Among the
starters we cross-tabulated diamonds against the roster and found the price
flat — two accounts with the same roster and very different diamond counts
sell for about the same, because what is being bought there is the heroes,
not the pulls. So: pay for diamonds on a reroll; do not pay for them on a
starter.
The «not stated» row in both tables is the reroll market, and it is the
cheapest row for a reason: a reroll has no LR heroes to count and no Combat
Class worth writing. Where the numbers are stated, they climb together — rank,
artifacts and holy relics ride alongside — and the top rows are the dearest
listings on the shelf by a wide margin. Those are the accounts where «check
the screenshots» is the description, and the screenshots are where the roster
is verified.
On a reroll the title names one or two heroes, and those names are the price
more than any number is. A festival or collaboration unit at full awakening is
the entire product of a cheap listing, and it cannot be pulled now — the
banner is gone. Between two rerolls with the same diamond count, the one whose
named hero you actually want is worth more to you than a few hundred extra
diamonds that might not pull it. We cannot put names in a table; read them.
The login, and on this game it comes in two shapes. Some accounts are sold
with the email they are bound to; many are sold «code only» — the seller
hands over a login transfer code generated inside the game, you sign in with
it on your own device, and then bind the account to a login of your own. A
code-only account is not worse, and it is often cleaner, but it is a different
procedure. «Unlink», «no bindings» and «no account links» all mean the same
thing: nobody else's social login is still attached. Read the absence of those
words as a question.
And the server. Global, Asia and Japan are separate games, and an account
stays where it was made. Most of this shelf is Global.
Say what the account is in the first words — a reroll, a starter or an
end-game account — with the UR count, because that is how the shelf is sorted
and how the 50+ UR and
150+ UR slices are built; a listing
without the count is invisible to both. Name the server. On a reroll, name the
festival heroes and their awakening. On an end-game account, lead with the
Combat Class and the LR count. Say whether it comes with an email or as a
transfer code, and whether it is unlinked.
All Grand Cross accounts carry the live
median above; when you are ready,
sell your Grand Cross account: escrow
holds the payment until the buyer confirms the account opens and the roster
matches.
Every figure on this page is read from our live catalogue when the page
loads, not written into the text — the shelf moves, and so do the numbers.
Correlations are Spearman coefficients, computed on ranks rather than raw
prices. The supplier sends only the platform for this game; UR and LR counts,
diamonds, tickets, rank and Combat Class are read from the sellers' own titles,
which write them as ranges — we take the lower bound — and each table prints
its own listing count and keeps a row for the listings that state nothing.