Guides about CS2 account value usually list everything that could matter.
This one ranks what measurably does — each factor scored by its effect on
price across the 2 033 live CS2
listings on our shelf, read when the page loads. Where our data can't
support a claim, the row says so.
Medals are years of playtime made visible: one per year of service, and no
shortcut mints them. The price ladder across our listings climbs band by
band:
Each band up is a step, and the top band sits several times above the
bottom one. Nothing else in the attribute set comes close, and the reason is
structural: a medal count is the one number a fresh account cannot fake at
any price. The 5+ medals,
10+ medals and
15+ medals slices are built on it.
Hours climb the price through the first bands, then the effect breaks —
read the last row: past six thousand hours the accounts are not dearer,
because that is where idle-farmed hours live. Hours and medals travel
together (both are time), but hours alone, without medals, read as boosted
playtime and price closer to the low band. The
1k+ hours and
3k+ hours slices carry their own live medians.
Every listed account that states its status carries Prime — the table
below prints the live split. That's not a coincidence — an account without
Prime isn't worth listing, because ranked, drops and trust all sit behind it.
Prime doesn't raise a price on this market; its absence
removes the account from the market entirely. Budget for it as the entry
ticket, not as a feature. (More on what Prime actually gates:
CS2 Prime, explained.)
Nearly the whole shelf sits in the first two rows, and the top row is a
handful of listings. The sample above a few hundred dollars is too thin to
rank inventory as a driver — which is itself the finding: accounts are not
the way skins are sold. Skins move
through skin markets; account listings compete on the account. A seller
leading with "inventory worth $X" is usually padding a listing that lacks
medals and hours.
Premier ELO, FACEIT level, wins arrive as zero on every listing our
supplier currently stocks — the fields exist, the data doesn't.
We hide those filters on the catalog rather than show empty shelves, and for
the same reason this list won't pretend to rank them. When the feed starts
carrying real values, this section gets rewritten from measurements.
Check medals first — it's the number that can't be faked. Then hours, then
whether the price is asking a premium for Prime or inventory that shouldn't
carry one. The live CS2 shelf sorts by exactly these
attributes, and every count in this article is read from it when the page
loads — the tables move with the shelf, and so does the ranking.