If you want one number: the median Path of Exile account on our shelf sells
for $24.11. The range right now
runs from $5.27 to
$167.57 across
74 listings, with the middle half
between $12.06 and
$30.16.
Almost every listing is one character, described the way the game measures
progress: class, level, campaign done, and how many of the four Labyrinth
runs are complete. That last number is the one the shelf prices.
| labyrinths done | listings | median |
|---|
| three | 31 | $15.13 |
| four | 30 | $30.16 |
| not stated | 13 | $9.16 |
The Labyrinth is where a character earns its ascendancy, and it is run four
times at rising difficulty. The first three come with the campaign; the
fourth needs level seventy-five and the six trials scattered through maps —
it needs the endgame. The step between the two rows is the largest thing on
this page, and the «not stated» row below them is the fresh accounts with no
character to speak of.
| what the listing states | tracks price | listings measured |
|---|
| Level | 0,809 | 70 |
| Labyrinths | 0,726 | 61 |
| level | listings | median |
|---|
| under 80 | 45 | $15.13 |
| 80 – 89 | 12 | $29.75 |
| 90 or more | 13 | $30.24 |
| not stated | 4 | $30.26 |
Read the two upper rows together: they are the same price. Level tracks the
price across the whole shelf because a high-level character is one that has
been through the fourth lab — and once two characters both have it, the
level between them says almost nothing. We cross-tabulated level against
labs to be sure, and inside the four-lab accounts the bands are nearly flat.
So: the level tells you which product you are looking at; the fourth lab is
the product.
| class | listings | median |
|---|
| Ranger | 17 | $12.06 |
| Marauder | 10 | $22.62 |
| Witch | 15 | $24.11 |
| Duelist | 10 | $25.64 |
| Templar | 10 | $27.90 |
| Scion | 8 | $30.16 |
| — | 4 | $30.26 |
The rows differ, and not because one class is dearer. The cheap end is where
the campaign-only characters happen to be built — a Ranger with three labs
is the classic quick campaign — and the dear end is where the endgame
ascendants sit. Filter by class because it is the character you will play;
do not pay for it. Our slices are built by class for the first reason.
The league. A character belongs to the league it was made in, and when that
league ends it moves to Standard together with its stash. It is not lost, but
most listings here are characters built for the running league, and a buyer
should know where the character will live in three months.
The history. Grinding Gear Games bans for botted levelling, and a bought
account inherits its past — «hand-leveled» is the seller's answer to that,
and a recent registration date is the other one. And the login: a standalone
account is recovered through its email, a Steam account through Steam, and
«native» or «original» is how sellers say the mailbox comes with it.
Class and ascendancy, level, and the labs — in that order, because that is
how the shelf is read; a title without the labs is invisible to the way
buyers compare. Then the build if it has one, the voidstones and atlas if it
went that far, the stash tabs, standalone or Steam, hand-levelled, email
included. The level 80+ and
level 90+ slices are where the four-lab characters
are found.
All Path of Exile accounts carry the live median
above; when you are ready, sell your Path of Exile account:
escrow holds the payment until the buyer confirms the account opens and the
character matches.
Every figure on this page is read from our live catalogue when the page
loads, not written into the text — the shelf moves, and so do the numbers.
Correlations are Spearman coefficients, computed on ranks rather than raw
prices. Class and level come from the supplier's data where it exists and
from the listing's title otherwise; the labyrinths, voidstones and flags are
read from the titles, and each table prints its own listing count and keeps
a row for the listings that state nothing.