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How much is a Seven Deadly Sins: Grand Cross account worth?

Numbers below come from 83 Seven Deadly Sins: Grand Cross listings currently on sale here — not from a formula. Half of them sit between $11.76 and $125.36; the median is $20.81.

Market report: what accounts sell for across every game

Median price
$20.81
Typical range
$11.76–$125.36
Cheapest
$6.01
Most expensive
$2,096.91
Seven Deadly Sins: Grand Cross accounts buysmurf.com MEDIAN PRICE $20.81 typical $11.76–$125.36 $6.01 $2,096.91 83 listings · updated 13 Sept 2026 · buysmurf.com

Show this live Seven Deadly Sins: Grand Cross price range on your own site — it links back here and refreshes itself as the market moves.

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<a href="https://buysmurf.com/value/seven-deadly-sins-grand-cross"><img src="https://buysmurf.com/embed/value/seven-deadly-sins-grand-cross" alt="Seven Deadly Sins: Grand Cross account prices — median, typical range and sample size" width="480" height="220" style="max-width:100%;border:0"></a>

How much does a Seven Deadly Sins: Grand Cross account sell for?

The median listing goes for $20.81, and that is the honest answer for a typical account — half of everything on the shelf sits below it. The full range runs from $6.01 to $2,096.91, but the ceiling belongs to accounts with items that cannot be obtained any more, not to a good ordinary one. Price under the median and it moves quickly; price above the upper quartile and it waits.

What actually moves the price

Two accounts with the same headline number can differ twofold. What decides it: whether the original email is included (an account someone else can recover is worth less), how the progress was made — by hand or by bots — and whether the rare items on it can still be obtained in the game today.

If you are selling rather than buying, the same table is your price guide: list below the median and it sells within a day; above the upper quartile it sits until the market moves.

How this is measured

Every number here comes from 83 Seven Deadly Sins: Grand Cross listings that are live and in stock right now. These are asking prices in the listing currency, not closing prices — the two differ, and mixing them would flatter the figures. Median and quartiles are computed with percentile_cont over the whole set; a server or rank slice appears only once it has at least five listings, because a median of three numbers is an anecdote. Sold and delisted listings never enter the calculation.

Using these numbers

Published under CC BY 4.0 — quote them anywhere with a link back to this page and the snapshot date. A price without its date is worthless, because the catalogue changes under it. The same figures for every game at once, as a single file, are in the market report export.

Machine-readable export (JSON)