Enter where you are and how much you play — get games, queue hours and calendar days to ranked. The averages behind the number are printed under the result and editable, because an estimate you cannot check is not an estimate.
A fresh unranked 30+ smurf costs less than the XP boosts you would buy to speed the grind — delivered with full credentials, escrow until you confirm the login.
On the shelf from $6.28 · 206 live

| Level | What changes |
|---|---|
| 5 | Runes page opens up; the tutorial training wheels come off |
| 10 | All summoner spells unlocked, including Flash |
| 15 | Bot games start paying reduced XP — human queues become the faster road |
| 20 | Roughly the halfway point of the total XP, not of the games |
| 30 | Ranked unlocks — with 20 champions owned, placements await |
Starting from level 1 on Summoner's Rift with no boost, plan for roughly 220–240 games. The exact figure depends on game length and win rate — wins pay noticeably more XP — which is why the calculator lets you tune the per-game average instead of hiding it.
At a typical 28-minute game, the full run costs on the order of a hundred hours in queue. Playing five games a day, that is a month and a half of evenings. ARAM games are shorter but pay less XP each, so the totals land in the same neighbourhood.
Roughly, yes. A duration or per-win boost doubles the XP of the games it covers, so the game count halves while hours in queue halve with it. Boosts cost real money though — compare that spend against a finished account before buying them.
Ranked Solo/Duo and Flex queues — the reason the level exists. You also need 20 champions owned for ranked; blue essence from levelling usually covers that on the way if you spend it on cheap champions.
Riot's terms forbid account transfers, and enforcement is reactive: accounts get actioned when something draws attention, not at the moment of sale. Change the credentials immediately, play from one place, and skip third-party scripts — that is what keeps a bought account quiet. Our escrow holds the money until you confirm the login works.
Every calculator picks its own per-game XP average. Ours is printed next to the result and editable — if you believe your games pay more or less, change the number and the answer follows. A calculator that will not show its averages is asking you to trust a black box.