If you want one number: the median Mobile Legends account on our shelf sells for
$107.64. The range right now runs from
$4.43 to
$4,001.55 across
833 listings, with the middle half
between $46.90 and
$281.30.
This is one of the dearest mobile shelves we run — only
10,7% of it goes under $20,
while 52% clears $100. Almost
all of that money is paying for one thing.
| what is on the account | tracks price | listings measured |
|---|
| Skins | 0,858 | 746 |
| Heroes owned | 0,697 | 746 |
| Account level | 0,675 | 746 |
| Win rate | -0,018 | 746 |
| skins on the account | listings | median |
|---|
| under 100 | 194 | $31.83 |
| 100 – 299 | 264 | $69.52 |
| 300 – 599 | 234 | $331.18 |
| 600 or more | 54 | $1,302.70 |
| not stated | 87 | $63.47 |
The bottom band and the top are separated by more than an order of magnitude.
Mobile Legends skins are bought
with real money and never discounted to nothing, so a large collection is a
direct record of spending — which is exactly the kind of thing a resale market
prices well.
The hero roster follows the same direction, more gently, and for a reason worth
knowing:
| heroes owned | listings | median |
|---|
| under 60 | 175 | $25.45 |
| 60 – 99 | 117 | $63.47 |
| 100 or more | 454 | $220.51 |
| not stated | 87 | $63.47 |
There are only so many heroes in the game, so this number has a ceiling that
skins do not. Once an account owns most of the roster it cannot distinguish
itself further, and the price stops responding. Below that ceiling it separates
a casual account from a committed one very clearly.
| rank (cheapest first) | listings | median |
|---|
| master | 45 | $15.91 |
| grandmaster | 48 | $34.99 |
| — | 111 | $76.20 |
| warrior | 28 | $94.32 |
| mythic | 328 | $112.22 |
| epic | 118 | $167.24 |
| legend | 74 | $174.93 |
| mythical-immortal | 65 | $395.06 |
This table is sorted by price, and the point is that it does not come out in
the game's rank order. Accounts sitting at Master and Grandmaster are among the
cheapest on the shelf, while accounts at the very top and accounts at the very
bottom both sell for more than the middle.
The explanation is that rank in Mobile Legends resets every season. It tells you
what the seller did in the last few weeks, not what the account is — and a
collection account that nobody has laddered on this season simply shows a low
rank while carrying hundreds of skins. Rank and value are measuring different
timescales.
Read this table as a rough guide to what a rank tends to come with, not as a
ladder. Mythical Immortal is genuinely the top, and that is real: reaching it
takes both time and a deep hero pool. Everything between the extremes is noise.
The win rate row in the first table sits at zero, and it deserves the same
warning that applies on every shelf where sellers quote one: a win rate is a
claim about a sample whose size is not stated. Our shelf carries listings
claiming figures up to 100%, which is only possible on a handful of games.
There is no reliable way to read it from the outside, so the market ignores it.
You should too.
- Lead with the skin count, and name the notable ones. This shelf pays for
skins above everything else, and specific collaboration skins are what make a
listing stand out among others with similar totals.
- Then the hero count, especially if you are near the full roster.
- State the rank, but do not build the listing on it. It resets, and buyers
know it resets.
- Leave the win rate out. It adds nothing and it invites doubt about the
numbers that do matter.
Sort by skins, then read which skins. Two accounts with three hundred skins each
are not the same product if one of them holds the collaboration and event skins
that are no longer obtainable — those are the ones that cannot be re-bought at
any price, and they are what the top of this shelf is actually made of.
Then check the login binding and the region before you pay. As with every mobile
account, what decides whether it can become yours is the account provider behind
it, not anything in the game.
The Mobile Legends shelf carries live medians on each
slice, and when you are ready to list,
sell your Mobile Legends account: escrow holds the
payment until the buyer confirms the login works.
Every figure on this page is read from our live catalogue when the page loads,
not written into the text — the shelf moves, and so do the numbers. Correlations
are Spearman coefficients, computed on ranks rather than raw prices. Counts and
rank are read from the sellers' own listings and are present on part of the
shelf, which is why every table prints its own listing count and keeps a row for
the listings that state nothing.